Tuesday, December 29, 2009

Ex 3 Part 2: Grasp still to follow.

Continued from Part 1

0715 05-02-2012


It's morning and it's storming once more, not that it seems to slow anyone down. Most of the stalkers seem fine with sitting by the camp fire over, say, somewhere with a roof. It says a lot about the stalker spirit, I think.

The task for the day is to finally make the crossing to the Garbage. I've had my armour patched up (not that it offers all that much protection to begin with) and I've got an MP5 and a couple of clips worth of bullets, some health supplies and food. I could always use more though. Other things weigh on my mind as well; There's a blowout due in about 4 hours if the forecast is to be believed and I already know there's no good shelter in the early part of the Garbage.

I figure I can make it most of the way to the crossing post, or to the crossing post itself, before it hits and wait it out there. Then I can carry on. Of course, these things always go exactly to plan...

I set out on the road north again.

Ex 3: The reach grows

0547 05-01-2012

Talking about those first few moments of the game every time would get a little tedious. So I'll only do it every so often or if something interesting happens. If you need some more detail have a look at the entries for earlier expeditions. This time just take it that I leave Sid's place, talk to Wolf and tool around camp gathering my usual stuff before heading on up to the hill with Petruha and co. The Nimble rescue is on.

Monday, December 14, 2009

Ex 2, Part 2 : Too Familar Ground

Continued from Part 1

The prospect of heading north with only a pistol doesn't thrill me to bits. I am forced to admit I really kinda hid for much of the last fight and luckily the others did alright regardless. Now there's a Controller wandering around and heaven knows what else.

Tuesday, December 8, 2009

Ex 2: Let's try that again.

You can say to yourself that 'death is death' and you must play differently. Be extra careful, think a little harder or else it's all over. It doesn't mean that you actually will though. You might just be thinking harder about how you ought to be thinking harder. Or something. At any rate, I didn't really plunder the camp before setting out last time. Why would you? So much is chance and you can just save and reload before the fight... Oh. Don't be too hard on yourself, I think (thinking harder). As in life, death takes a while to sink in.

Saturday, December 5, 2009

Oh yeah...

Back at the beginning I mentioned one of the play blogs I got my inspiriation from was a Far Cry 2 blog that I couldn't find or remember the name of.
Well the good folks at RPS (where I first heard about it) point out that it's finished and you can get the whole thing as a sort of coffee table ebook.

Permanent Death by Ben Abraham

Cheers to a fellow of the Autraline persuasion. I'd better a get a wriggle on then.
(on the self absorbtion front: I'm fairly sure I came up with this concept independently, but there's Kieron Gillen recommending Stalker for this sort of thing right there on their first mention of Ben's experiment. Also Ben's blog has a similar template and similar scenic banner theme completely by accident. I like to think of myself as a rigorous independent thinker, but my subconscious is a complete hack.)